I must be getting old in video game years (how do those compare with their canine counterparts?), if it’s been over two decades since I first rappelled NES buildings with a robotic arm.
Twenty-two years later, to be exact, and not much has changed since Capcom’s original ‘Bionic Commando’ graced arcade screens across the world. While the game has transitioned from 2D 8-bit to Blu-Ray splendor, the formula has remained intact…for better and worse. Same clever concept, albeit bogged down with a generic storyline and often confounding control scheme.
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