Colossus isn’t just a CG character or just a motion capture performance. The diplomatic and dedicated mutant trying to get Deadpool to behave and join the X-Men is actually a combination of performances, one of which comes from motion capture artist Greg LaSalle. He’s worked in the motion capture field for a while, but his work as the facial performer behind Colossus marks the first time the technology is being used on a main character in a feature film.
With Deadpool making its way into theaters on February 12th, I got the chance to talk to LaSalle while he was in town for the film’s New York premiere. We discussed how the facial performance, the stunt work and the voice work for the character all come together, why he didn’t start shooting his facial performance until September 2015, how this motion capture technology could change the industry and loads more. Check it all out in the video player below.
- 00:16 – An overview of the work he did on Deadpool.
- 00:54 – The specific motion capture system he’s using.
- 01:35 – Designing the look of Colossus.
- 02:10 – How many people took part in creating this one character.
- 02:41 – The actors that make up Colossus have actually never met.
- 02:55 – Working with director Tim Miller.
- 03:16 – LaSalle didn’t start shooting his facial performance until September 2015.
- 03:42 – Why shooting so late was cost efficient.
- 04:03 – LaSalle’s experience working on the Deadpool test footage; the cost effective visual trick you might not have noticed.
- 04:49 – How the technology changed from the test footage to the feature film.
- 05:16 – The most difficult scene for LaSalle.
- 06:07 – The scene he’s most proud of.
- 06:36 – What makes Deadpool unique from his work on past films.
- 07:19 – On the work LaSalle did for Gravity.
- 08:22 – How this technology will change the filmmaking process in the future.