I’ve never quite understood the Gran Turismo games. Other racing games, I get. I enjoy the colorful nature of kart games, I can marginally understand the thrill of the Need for Speed when it comes to escaping from the cops, and the Burnout series is a blast for pure, destructive joy. But from what I gather about Gran Turismo, it’s got great graphics, you can drive real-world cars, and make them go around a track. Whoopee.
And yet, it’s one of PlayStation’s best-selling series of all-time, so naturally it’s time to figure out how to make it into a movie. Hit the jump for more.
According to The Wrap, Fifty Shades of Grey producers Mike De Luca and Dana Brunetti are developing an adaptation of the game, which could conceivably compete with Fast & Furious, Need for Speed for starring Aaron Paul, and Legendary trying to get director Juan Carlos Fresnadillo (28 Weeks Later) or Simon Crane in the driver’s seat of Hot Wheels. But Gran Turismo distinguishes itself not just on the quality of its visuals, but that gamers can use actual cars, and presumably the companies allow this because the games aren’t about highlighting crashes. They’re about handling and physics, and the only way that translates to a movie is the same way it translates to a car commercial.
And that’s what a Gran Turismo movie could end up being. It could have the most insane product placement where every car logo is lovingly and longingly given a close-up so audience members can know that they can never own the BMW 135i.