Guillermo del Toro’s Video Games to Form an RPG Trilogy

     November 11, 2010

We have some seriously exciting news for all the gamers out there.  You may recall Guillermo del Toro, beloved director of masterpieces Pan’s Labyrinth and Devil’s Backbone, previously spoke to us about developing three computer games, aiming to release one every three years. He initially said, “we have a video game deal, a ten year deal…we’ll announce it soon enough.”

Well to keep you on the edge of your seats, MMOMFG is reporting that this video game project will be a Role Playing Game (RPG) trilogy led by renowned game developers THQ (the Red Faction series, Saints Row, Darksiders). Del Toro describes his trilogy as, “along the lines of Mass Effect“.

Hit the jump for more on his series and the RPG genre.

So far, the content of the games is still pretty vague. The plot will focus on inter-dimensional travel with quests involving exploring and investigating portals and ensuring that they are closed. Anyone familiar to either Mass Effect or the Elder Scrolls saga (specifically Oblivion) will know that that’s not a particularly original theme to work with. However, with del Toro at the heart of the new project, you can be sure that beautifully twisted, Lovecraftian creatures and ideas are sure to follow.

For those who don’t play video games or are unfamiliar with the genre, RPGs effectively see you assuming the role of a character in a fictional world, undertaking quests or missions as instructed by other in game characters (NPCs) within an overarching narrative. They’re usually epic both in terms of scale and play time. If Del Toro can transport us to fantastical worlds in just two hours in his films, think what he can do with an entire fictional universe at his disposal?!

It’s common for these games to be part of a series, so in that respect the news isn’t entirely unexpected. Perhaps the most notable RPG of recent years is Mass Effect, the game del Toro claims shares the closest comparison to his trilogy, but popular respected examples of the genre in the past include: Baldur’s Gate (1998), Neverwinter Nights (2002), Fallout (1997) and the Elder Scrolls games (1994).

We’re hoping more news is to come soon, and we’ll be sure to keep you in the loop as soon as we hear it. In the meantime, make sure you’re apprised of all his upcoming film projects which he talks about extensively in our interviews here.

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