The first look at the new NetherRealm Studios' game Injustice 2 dropped yesterday via a trailer that revealed DC Comics' most famous heroes duking it out in a shadowy pit. While it was more teaser footage than anything resembling actual gameplay, one thing that was very obvious was the variety of costume versions, armor, and other effects that each superhero could sport in the fight to bring down Superman and his oppressive regime.

News is leaking out in bits and pieces regarding the game, which is expected to debut next year, and fans should expect some more when E3 2016 gets underway next week. In the meantime, DC Comics writer/DC: Rebirth shepherd/DC Cinematic Universe overseer Geoff Johns and NetherRealm Studios Creative Director Ed Boon are revealing tidbits about the new game and the DC creative cycle at large.


Image via DC[/caption]

In a chat with Rolling Stone (via CBM), Boon and Johns talked about their personal history with video games, the plans for the Injustice sequel, and what fans can expect to see. Regarding Injustice 2, it's clear that the effect of games like Destiny, which have emphasized "personalization, character creation, loot, leveling up," have influenced Boon and his vision for the fighting game sequel:

Every character in Injustice 2 will have "a vast, vast array of what we're calling gear" – costume pieces and equipment that are used to upgrade your abilities – according to Boon. The superhero you start controlling at the beginning of the game won't have the same skills as the one you end with. Players will determine whether they want more speed, more health, more strength, and the like. "There are thousands and thousands of pieces for, let's say, the Flash," he says. "You are in the constant process of making your version of the Flash."

There's no word just yet as to whether these upgrades and options will be available through gameplay, if it will be in line with the "play to win" model, or some combination of the two.

As for the plot of Injustice 2, that should pick up where the first left off, with Superman's new order claiming to uphold peace through his tyranny. Obviously, this is taking place in an alternate universe:

"DC has this great infinite multiverse concept," says Boon. "That allows us to do really creative stuff, and it doesn't break the DC lore."

 


Image via NetherRealm Studios[/caption]