Hollywood! Adapt This: THE LEGEND OF ZELDA

by     Posted 1 year, 180 days ago

legend-of-zelda-adaptation-slice

With director Peter Jackson’s The Hobbit: An Unexpected Journey opening later this year, audiences are getting amped up for a return to Middle Earth where pint-sized adventurers fight alongside pointy eared elves in swords-and-sorcery adventures. Sadly, there’s another fantasy adventure property that has yet to see a feature treatment.  It’s got swords and sorcery, heroes and villains, thieves and princesses, even Octoroks and Zora! So hit the jump to come along with me as I make my case for the movie adaptation for everyone’s favorite long-eared hero of Hyrule. Hollywood! Adapt this: The Legend of Zelda!

legend-of-zelda-its-dangerous-to-go-aloneLet’s get a few things straight before we engage in some Nintendo nostalgia: firstly, I have zero connections, so it’s not as if any of these films will be made due to my saying so.  If you disagree with a suggestion, that’s all well and good, just let us know in the comments below.  These articles are meant to be fun and spark up a conversation.  Who knows, you might even stumble across a property you’ve never heard of before!  Secondly, your enthusiasm has been great so far! I’ve jotted down all of your suggestions and I’d be thrilled if we make it to every single one of them.  Keep ‘em comin’!  Lastly, Zelda is the name of the Princess in the series; our hero’s name is Link! Now that we have that out of the way…

What It’s About: 

Designed by Shigeru Miyamoto and Takashi Tezuka, Nintendo introduced the world to The Legend of Zelda on February 21st, 1986.  Set in the fantastic world of Hyrule, the game’s plot centered on a young boy, Link, tasked with recovering the eight fragments of an artifact known as the Triforce of Wisdom.  Link must do this by exploring the countryside, along with its numerous dungeons, and defeating the monsters and bosses within.  Only then can he take on the evil Ganon and rescue Princess Zelda.  That’s the nutshell of the first game in the series that has sparked a long-lasting franchise and was responsible for interest in video game RPGs (role-playing games) going forward.

The mythology has expanded almost exponentially since the first game. All told, there have been over 20 titles released (including re-releases), a comic series and even an animated series that ran for a short-lived 13 episodes. I’ll be the first one to tell you that I’ve played the classic games, but couldn’t get into (or haven’t tried) any of the games after Majora’s Mask. So today’s discussion will be confined to events that occurred in the earlier games, though I’ll make a case for a wholly new and original feature that includes core elements and fan-favorites from the games.

link-legend-of-zeldaAfter the fairly straight-forward “rescue the princess” motif of the first game (which more or less continued throughout the series), a boatload of backstory and historical depth was added into the series, including a creation mythos.  According to legend, three golden goddesses descend to Hyrule to create order and life: Din, the Goddess of Power; Nayru, the Goddess of Wisdom; and Farore, the Goddess of Courage.  They left a symbol of their power behind, the Triforce, an artifact hidden away in a sacred realm that would grant wishes to whoever discovered it.  The problem with that is that the artifact granted said wishes whether you were a well-meaning village hero or an evil Gerudo thief turned demon lord.  Pieces of the Triforce were often manifested in our main characters (Power to Ganondorf, Wisdom to Zelda and Courage to Link), but one must unite all the pieces in order to unlock the power of the Triforce.  And here is where we get the struggle between Ganon and Link over the Princess Zelda, who is increasingly more of a force herself rather than simply a stock damsel in distress.

How Could / Why Should It Be Adapted?

The “how could” part of that question is much easier to answer today than it used to be.  Following The Hobbit’s production blogs and looking into the special effects work done for this new trilogy, it’s amazing the lengths to which the production will go to make audiences believe in Hobbits, Dwarves, Orcs, Elves and the like.  Would a race of pointy-eared humanoids (and some fish-people) really be all that far-fetched? Even creatures like the odd, rock-spitting, Octoroks; the fire-winged Keese; the gelatinous, shield-stealing Like-Likes; the self-propelled Peahats or the skeletal Stalfos should be easy pickins for effects folk these days.

The tough part is going to be cracking the story.  One reason that video games have been so difficult to adapt into successful live-action features is that the experiential mediums are so different.  In movies, we’re casual observers; no matter how involved you get in a movie-watching experience, you can’t effect what comes next.  In video games, your input and reactions are 99% of the experience; nothing happens without you.  There’s something lost in translation when you try to port a video game interaction directly into a viewing-only experience.  With that in mind, I believe an original screenplay can be crafted around the mythology of The Legend of Zelda that allows a story to come to life in the world of the game.

link-vs-ganon-legend-of-zeldaI’m of the opinion that a direct translation of the original game would make for a dull plot: watching Link run to various dungeons, hack and slash his way through enemies until he finally gets to the big bad and saves the princess.  Boring.  On the other side of the coin, adapting something like The Legend of Zelda: The Ocarina of Time would be bananas simply because of the sheer complexity of the storyline, the vast number of locations and sub-plots, not to mention the fact that the game forces the player to jump back and forth through time! In other words, you’ve basically got two protagonists and two movies in one game!  Therein lies a potential solution.

There’s no way to cram everything Zelda fans want to see into one movie; a franchise, or at the very least a sequel, would have to be built around it.  Do I want to see Link smashing merchants’ pots and scooping up the bouncing Rupees within? Of course.  Will I laugh hysterically if live-action Link hits one too many chickens and they attack him? Absolutely! Is there room for Wallmasters and Warp Whistles? Sure!  But it’s too much to stuff into one feature, no matter how well-intentioned.  So here’s my take:

Admittedly, The Legend of Zelda is a bit thin when it comes to character development, but we have the three attributes of the Triforce already set up for us, so let’s focus on that.  Our prologue will fill the audience in on the legend of the three goddesses as mentioned above, setting up the world itself with a glorious creation sequence and establishing Power, Wisdom and Courage as our three emotional anchors.  Enter the eponymous Zelda, a beautiful young princess safely tucked away in her castle as her kingdom is beset upon by uprisings, ruthless bands of thieves and horrendous creatures that are venturing out of their dark recesses.  Rather than a weeping maid locked away in her high tower, we find in Zelda a woman of action, someone who senses that there is something larger being set in motion, some evil that is responsible for all their trouble.  And she aims to find the source and put a stop to it.

princess-zelda-legend-of-zeldaWhilst our intrepid princess scours Hyrule for answers to her kingdom’s troubles, we center on Link, a young villager who doesn’t say much but has more heart(s) than your average adventurer.  When his village is threatened and his friends start disappearing, Link goes into the nearby woods to investigate.  (His Uncle sees him leaving and shouts, “It’s dangerous to go alone! Take this!” and tosses him a sword, of course.)  Link discovers the source of the trouble is a monstrous creature, which he expertly slays, only to find a glimmering shard left behind.

Now, stick with me because this is where it gets interesting.  In a lot of these adventure stories, the antagonist always seems to be waiting or, at best, plotting the demise of our hero; they rarely do anything!  As The Legend of Zelda wouldn’t be complete without Ganondorf or the third piece of the Triforce, the movie will also follow the Gerudo thief as he tracks down shards of the mystical artifact, conquering the land in his quest for Power. As Ganondorf continues his conquest, Zelda uncovers more secrets and Link frees more of the oppressed, each of them comes closer to completing their piece of the Triforce.  Zelda, being the wise woman that she is, figures it out first and reaches out to the Hero of Hyrule (much like Leia to Obi-Wan), whose legendary acts have reached her ears.  Unfortunately, Ganondorf and his army have reached the castle first, making Princess Zelda a prisoner in her own home.  And there’s where we end our first feature!

I think it works. You don’t have to follow one protagonist around through endless dungeons (with the bonus of getting to drop in and actually see your favorite settings without having to slog through them), you get a confident and take-charge female role model for a change and you get to see a villain actively building his evil reputation in a race against time.  Sign me up! (Oh, and for part two, I guess you can have Link searching for the Master Sword and rescuing the princess.  I mean, somebody has to!)

The Final Word:

Do we really need a Legend of Zelda movie? The folks over at IGN thought we did, although it turned out to be an April Fools’ joke (you can watch the live-action Zelda trailer below):

Personally, I’d love to see a film adaptation of this property.  And, though I think Peter Jackson will be burnt out from Middle Earth for a while, he’d be the best man for the job.  The world of The Legend of Zelda is incredibly rich, even if the story isn’t the most original.  There are beloved characters and a solid, compelling narrative that’s easy to sell as an action-adventure and, if done right, can be told in a way that’s as enjoyable as playing the games themselves.  Hey, if not a feature film, maybe we can at least get a LEGO version of the game, as posited by artist, Wes Talbott (via G4TV):

lego-legend-of-zelda-poster

Be sure to leave your thoughts and suggestions in the comments below.  Also, if you missed any of our previous installments of “Hollywood! Adapt This,” be sure to click that link and check em out!  Tune in next time when we’ll take a trip to Dunwyn Castle, where we can whip up some good ol’ fashioned Gummiberry Juice!




Please Like Collider on Facebook

Comments:

FB Comments

  • ophrahnoodlemantra

    There’s a big problem here. Link doesn’t speak in the game and it would be awful to have a protagonist in a movie that doesn’t speak. Therefore, the actor would have to speak which would turn off fans immediately.

    • hg

      thats why it is called an adaption but what would fans want link’s personality to be?

      i think a mix of frodo and aragon is best solution

      charming youth, playfulness ,and heart of frodo mixed with the take charge bad ass warrior of aragon

      • IcarusMegaman

        While Link never actually “spoke” he did make grunts and sounds when he was hurt or did action. Maybe John Butterfield, who played the voice of DART in Legend of Dragoon could play the role of Link(adult). As for young Link, I don’t even know, pick one. Alot of kids sound the same until puberty.

    • gan

      Fans have been wanting voice in the games for ages so having him speak in a film would not be a problem.

    • Dave Trumbore

      Link didn’t outright speak in the games because the creators wanted to leave his responses and character interactions up to the player’s imaginations. He did, however, speak in the TV series and, I believe, in the comics. I still think you could get away with minimal dialogue for him.

    • Casey

      You could definitely get away with minimal dialogue from the protagonist. You would just need a great actor with the ability to speak through actions, facial expressions, and emotions, like Ryan Gosling in Drive.

  • Daath

    wouldn’t work at all

  • GunsOfNavarone

    I think the only way this would work is for the movie to be animated. But I don’t think that would ever happen.

    • Dave Trumbore

      I’d be alright with an animated adaptation. That would certainly solve a lot of the logistical problems.

  • A-Man

    I am so fucking happy you don’t make films.
    And I sincerely wish that you never have the opportunity.

    You sir, suck at films.
    This is lazy and boring writing driven by blockbuster sensibilities and the idea that something is only wanted if we’ve already seen it before.

    You’re an asshat.

    • SV

      And you’re an asshole. But yeah, I agree this pitch is pretty terrible.

  • A-Man

    I am so fucking happy you don\’t make films.
    And I sincerely wish that you never have the opportunity.

    You sir, suck at films.
    This is lazy and boring writing driven by blockbuster sensibilities and the idea that something is only wanted if we\’ve already seen it before.

    You\’re an asshat.

  • ME

    I think the only director fitted for this film would be G Del Toro, Or a possible anime by Studio Gibli. If not treated with care the film could easily come corny, hokey and miss the mark.

  • Someone

    NOOOOOO!!!!!!!!!!! :-O

  • Yup

    Worst. Idea. I have ever heard.

  • Freh

    If Link spoke it would turn out like this:

    http://www.youtube.com/watch?v=FPxY8lpYAUM

    • Dave Trumbore

      Unbelievable how many times they made Link say that in only 13 episodes. Ridiculous.

  • Nate H

    Wow, people are mean for no reason. My gut reaction was “I would LOVE to see a Zelda movie!” But when the reality sets in, I do think it may be too difficult to find a compelling story for a movie…unless you adapt it to the point that it’s not true to the game anymore. At that point, fans will revolt. It’s a nice thought, though – I’d pay to see Link spinning that sword.

    • Dave Trumbore

      Thanks for the support! Yeah, I’d rather see no adaptation than something that goes the way of Resident Evil. Though, that franchise got far, far away from the core of the games and people still come out in droves.

  • Mikal

    Link is a girl not a boy. Little research next time buddy.

    • Jonathan

      What are you talking about? Miyamoto himself said Link was a boy and in the manga series, they explained that his pierced ears is a sheikah rite of passage for young boys. AND, as solid as a proof wikipedia can be, he’s constantly refered as a young male. However, i’d love to know where you heard the opposite.

  • Dan Geer

    The Legend of Zelda is something I’ve always felt would make a great movie. Trumbore is right in that there would have to be significant changes to the story to make it work for film, but with the right screenplay, director, and cast, this could be awesome. Sign me up.

  • Sugreev2001

    Could only work as an Animated movie.Nintendo games have little to no story,endlessly repeated over the coarse of 20 years.

  • jackabassalope

    um, they already did adapt the Legend of Zelda – It was called the Legend of Neil.

    It was friggin awesome! Check it out: http://www.effinfunny.com/legend-of-neil

    • Dave Trumbore

      Dammit. I’m now going to have to watch all of these.

  • Anthony

    I think adapting legend of Zelda is a great idea. I’m glad someone is writing articles like this. I plowed through all of the recast articles on the Nerdpocalypse ( http://www.thenerdpocalypse.com/?s=recast+&submit=Submit )and need something else. Good on ya for it.

    • Dave Trumbore

      Thanks! We’ll be here every week with more just like it; some you’ll like, some you’ll hate, some you may not even recognize!

  • Bradrowlands

    Instead of having a franchise, an epic, 3.5 hour film would suffice, being a keen young writer myself, a good story would to have Ganondorf take over Hyrule, but zelda escape and start a resistance as Sheik. Link would witness his town destroyed by Ganondorfs forces and join said resistance. This would lead off to link becoming an influential piece in the army, and lead a task force across the world in order to unite the land, slowly rising to be the hero we all recognise, and eventually finding the master sword. It would have to have scenery like LotR and a spectacular finale, with Shiek being revealed and used as a pawn against link in the finale against Ganondorf, who has been trying to bring the resistance down. A long film, but if the characters can be developed well enough, may just work!

    • Dave Trumbore

      I’m with ya on some of these parts, especially the inclusion of Sheik. But the Zelda games have Link as a central, lone hero…I can’t see him joining an army. Reminds me too much of what they tried to do with Statham in “In the Name of the King.” Spot on with the LotR visuals but I’d love to see them with even more of a broad color palette: the underwater realm of the Zora, the rock kingdom of the Gorons, the canyons of Gerudo Valley. Visually, this thing would be breathtaking!

  • Grayden

    They kinda, sorta already made this into a TV show, called ‘Legend of the Seeker’. Yes, there are many differences, but the elements are there. Young, unassuming villager becomes the paragon of hope through a prophecy, laid upon him by a beautiful, young woman, that he will destroy the evil that plagues the land. He’s given a sword by an old man that gives him the courage to fight the evil forces of that main bad guy. There’s even time travel!

    It’s not the best show in the world, but for a fantasy/adventure series, it isn’t bad. Better than Zena/Hercules anyways.

    • Dave Trumbore

      Yeah, I think the show is loosely based on Terry Goodkind’s “Sword of Truth” novel series. It’s close as far as a swords and sorcery live-action show, but man would I love to see these video game characters come to life.

      • Pocketses

        “Loosely based” hurts to read. It wasn’t even that. It was “I’m going to take a few people’s names from this-here book series and then throw them into the ravaged world of a would-be adaptation”.

        Look, I’m all for adaptations, I don’t get upset at the small changes. I can understand there are differences from movies and books, games or comics. But Legend of the Seeker was literally everything people claim is wrong with adaptations wrapped into one awful package.

        I love the Goodkind books. I have a grace tattoo’d on my arm along with Wizard’s 8th Rule, those episodes were NOT based on Goodkind’s work.

        As for a Zelda film, I’m all for it, and the good part about it is that it’s a series that has a set time-line (convoluted as it may be) but each game is it’s own variation on the same story. Therefor the adaptation of it all wouldn’t be treading the grounds of “ruining the original” territory. You can come up with a completely original story, so long as you keep some central facts straight, such as characters and specific locations, the use of the Master Sword and the Triforce properly.

        I would be ecstatic at the idea of a Zelda adaptation, as we are long overdue a good video game film. It’s going to take one really good, big hit to make it a viable option for adaptation in the future, why not be one of the biggest series of all-time, too?

  • Joel

    I’ve always wanted to see a live action version of these stories, but I agree that the plots and subplots can be too complicated to fit in one movie or even a franchise. What’s the thought of turning this into a TV series like Game of Thrones?

    • Dave Trumbore

      I’m all for it! Anything to get a live-action Link. It would be pretty cool to spend an entire episode in Kakariko Village rather than trying to artificially work it into a film. Might be a bit of a stretch budget-wise for TV though. Even GoT and TWD struggle at times.

  • Everyone

    Methinks leave tLoZ alone…would rather have the Big Guy and Rusty the Boy Robot adaptation–no, not the comic book by Miller and Darrow, but the cartoon series based on it. Here’s the scoop: http://www.youtube.com/playlist?list=PLEF4A5982682EBF60

    • Dave Trumbore

      We can have our cake and eat it too here in Collider Fantasy Movie land! Loved Big Guy and Rusty when it was on TV. I’ll add it to the list!

      PS: Guillermo del Toro’s “Pacific Rim” will hopefully pave the way for future giant robot movies.

  • sverreyo

    They should make three films, loosly based on the plot and world of “Ocarina of Time”, and have different directors for each film:

    1. The Legend of Zelda: The Quest Begins (dir. Nicholas Winding Refn)
    2. The Legend of Zelda: The Sword in the Stone (dir. Gaspar Noé)
    3. The Legend of Zelda: Hero of Time (dir. Roy Andersson)

    Cast;
    Link – Keanu Reeves
    Zelda – Shailene Woodley
    Ganondorf – Nicholas Cage

    • Dave Trumbore

      Haven’t seen any of Noe or Andersson’s films, but Refn would make for one bloody and violent Legend of Zelda! I thought Reeves was too old to play Spike in “Cowboy Bebop” and he’s far too gone to play Link. Also, if you want to split up OoT, you’ll need a kid Link too. I think the casting would be the toughest part for this adaptation and I’m leaning more towards the animated feature people have been suggesting. I like the titles though!

  • sverreyo

    They should make three films, loosly based on the plot and world of \"Ocarina of Time\", and have different directors for each film:

    1. The Legend of Zelda: The Quest Begins (dir. Nicholas Winding Refn)
    2. The Legend of Zelda: The Sword in the Stone (dir. Gaspar Noé)
    3. The Legend of Zelda: Hero of Time (dir. Roy Andersson)

    Cast;
    Link – Keanu Reeves
    Zelda – Shailene Woodley
    Ganondorf – Nicholas Cage

  • Sam

    “Metroid” would be a fantastic movie. Alien meets Boba Fett.

  • tarek

    this trailer is 1000 times better that the whole Transformers nonsense trilogy.

  • gooo

    The only thing that could work would be Metroid, but with an ACTUAL WOMAN and not a teenager like in the last awful game in the series that wasn’t even developed by Nintendo.

  • Jonty

    Why Hollywood? Legend of Zelda might do better in an eastern film with eastern cast/crew/locations

    • Grayden

      Word. If there is anything ‘Lord of the Rings’ has taught us, it’s that amazing films don’t always come out of Hollywood.

      • Nope

        Just because it wasn’t filmed in Hollywood doesn’t mean it didn’t “come out of Hollywood.” You think WB and New Line aren’t American companies?

  • Strong Enough

    F*ck this article

  • Andrew

    When you adapt fantasy based video games to film you get the mess that was Prince of Persia. Much rather see any one of hundreds of fully fleshed out fantasy novels adapted to the silver screen than a video game that is great as an RPG but doesn’t have a plot worthy of a feature, but gets adapted simply due to name recognition. Lord of the Rings, Game of Thrones, good fantasy produces good live action. Despite many attempts there are virtually zero examples of good video games producing good live action.

  • Andrew

    When you adapt fantasy based video games to film you get the mess that was Prince of Persia. Much rather see any one of hundreds of fully fleshed out fantasy novels adapted to the silver screen than a video game that is great as an RPG but doesn\’t have a plot worthy of a feature, but gets adapted simply due to name recognition. Lord of the Rings, Game of Thrones, good fantasy produces good live action. Despite many attempts there are virtually zero examples of good video games producing good live action.

  • Andrew

    When you adapt fantasy based video games to film you get the mess that was Prince of Persia. Much rather see any one of hundreds of fully fleshed out fantasy novels adapted to the silver screen than a video game that is great as an RPG but doesn\\\’t have a plot worthy of a feature, but gets adapted simply due to name recognition. Lord of the Rings, Game of Thrones, good fantasy produces good live action. Despite many attempts there are virtually zero examples of good video games producing good live action.

  • Andrew

    When you adapt fantasy based video games to film you get the mess that was Prince of Persia. Much rather see any one of hundreds of fully fleshed out fantasy novels adapted to the silver screen than a video game that is great as an RPG but doesn\\\\\\\’t have a plot worthy of a feature, but gets adapted simply due to name recognition. Lord of the Rings, Game of Thrones, good fantasy produces good live action. Despite many attempts there are virtually zero examples of good video games producing good live action.

  • Pingback: New Regency Teams with Ubisoft for ASSASSIN’S CREED Adaptation Starring Michael Fassbender | Collider

  • Nope

    Would love to see you tackle Half-Life. Had a cool idea for one the other day after watching V/H/S. You see, it’d be similar to how District 9 worked, half-”found-footage”, half-normal movie. The found-footage elements would come from a pair of glasses with a camera in them. Why does Gordon have these glasses? To document the experiment in the Anomalous Materials Lab. When shit hits the fan, he leaves his glasses on for documentation purposes. That said, I don’t want a FPS movie, but rather some parts would be seen from his perspective.

  • IcarusMegaman

    While Link never actually \"spoke\" he did make grunts and sounds when he was hurt or did action. Maybe John Butterfield, who played the voice of DART in Legend of Dragoon could play the role of Link(adult). As for young Link, I don\’t even know, pick one. Alot of kids sound the same until puberty.

  • IcarusMegaman

    PLUS, a Lego Zelda would be brutally awesome.
    By the way, http://www.darksummer.net just sayin >:)

  • Hunter

    Thanks Dave for doing this article, I commented on one of the first Adapt This that you did saying you should do one on the Legend of Zelda and here it is! A lot of people on here are saying it wouldn’t work, but I think with the right directors it may such as possibly Del Torro, Peter Jackson, or even after viewing Cloud Atlas, i think the Wachowski bros could make it work as well. My fears of this being adapted though is what happened to the Dragonball movie.

  • Pingback: The Beginning of Zelda: An impact beyond legendary « Hai 5 Cheese

  • Pingback: Hollywood! Adapt This: CONTRA | Collider

  • Pingback: You! Be Inspired! – Best Video Game Characters - You The Designer

  • Pingback: You! Be Inspired! – Best Video Game Characters | WordPress Coders - Articles

  • Pingback: You! Be Inspired! – Best Video Game Characters | WordPress Coders - Articles

  • Linda from Outset Island

    I’m a little late (several months) but casting, one of the most crucial ingredients will be very tough. Also, timing, they’d go for a 2.5 hour film which isn’t long enough. Story is everything and I’d hate to see it all go terribly wrong. So no.

  • Phillip Bracha

    I agree and disagree with this
    Dave, this was a great idea to think of. If they could make it work I would LOVE to pay for a legend of zelda movie. But it would be pretty hard to make it work. The storyline to any one game is very long therefore there would need to be more than one movie. The main problem I would see in it is about how popular it would be with the fanbase, which is HUGE! There airnt a lot of people (Which I include myself as one of those few) who would like it. It would take a lot of good acting and animation of you want the fanbase to actualy agree with it (Have you seen the Halo 4 Movie?).

    However!
    There would also be a lot of possibility for a good movie. If they can find the right actor and give him a good personality (Maybe like one of the ones in the mangas) link would be awsome. I don’t think live action would work unless you want it to have similar animation as movie Avetar (How long did that movie take?). So an animated movie (Not like the crappy kids show) from a good writer would probably be our best bet… Although seeing a live action Link and Zelda would be awsome!

  • Robert

    Peter Jackson might be able to pull it off. I think Live-action would best… I guess CGI could work, too… But ONLY if they used the same textures as, say, A Christmas Carol. I think the beginning would work like this: an old man is reading the Origin of Hyrule from the Book of Mudora, and is attacked by you-know-who. And I think an original story would work best, and also that I think we can probably reduce the number of dungeons from eight to 3-4. Make more room for the other stuff. PS: the sidequests… I’m pretty sure they wouldn’t put them in there……

  • Jamie

    I think you are onto something, except instead of following them all in the same movie..how about having 3 separate movies for each character, involving back stories, up to a point where they would all meet in a 4th and final movie – adapting Ocarina Of Time. They could all also have different directors, shot in different artistic styles. Then all 3 could collaborate for the last and ultimate movie, where Link would find the Master Sword, Zelda would reveal herself as Shiek and Ganondorf rules the land.

  • VaderdudeR

    Ocarina would be awesome made into a trilogy. Castlevania should also be made into a movie.

  • Warney

    Not long finished playing Ocarina of Time, every time I play that game, it captivates me and entrenches me into the game so much so that I would love to live in that world myself. The worlds are absolutely amazing, the music you couldn\’t get any more relevant to the location. I think those points are important when creating the movie. Personally, I think CGI would work best purely because you can replicate the world of Hyrule which is something we all love and have grown up with. I suppose you would need to ask/answer a few questions before you start thinking about making this movie…..
    1. Who is the audience? Do you want to keep the audience neutral (for old fans and for newcomers) or do you want to just work towards the fans?
    2. I think a Shrek-like scenery/creation is an idea (CGI or cartoon or whatever it is), that way we can get the scenery/worlds right. However something like Avatar would be too high a budget to make and I reckon they could be hard pressed to make the money back to outweigh the cost.
    3. You will NOT please everyone, but you can please or disappoint the majority. An extremely tough task to get right whoever does it.

    Either way, this is my all-time favourite game and have been long waiting for a movie to come out. I would definitely watch it with an open mind and would probably enjoy whatever they bring out.
    Give it a crack, there is really no reason why it shouldn\’t at least be looked into properly.

  • bobsterjoshYouTube

    A zelda movie would be awesome! However I reacon it should be animated, and realesed under walt disney pictures :3

  • Tide3456

    I think if link spoke it wouldn’t be an issue… I would honestly be happy with anything as long as zelda isn’t a completely helpless damsiel in distress and that they either combine parts of all the games or base it off of a game (ocarina of time, twilight princess ect. but those would be my preferred choices if they based it off of a game and not the series)

  • Pingback: Legends of Zelda | Totally 90s

Copyright ©2005 - 2014. All Rights Reserved. Built by topLingo

Click Here