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Every Game in the Soulsborne Series, Ranked
Six games, hundreds of boss battles, and a defining game genre.
'Nioh's Stance System Was a Fantastic Evolution for Soulslike Games
A whole new way to swing your swords.
Why the 'Soulsborne' Games Should Consider an Easy Mode
How much control should players have over their own experience?
Good Grief: How Games Like 'Deathloop' are Turning Griefing Into Great Gameplay
When is griefing not griefing? When it's an invasion!
All Four 'Dark Souls III' Endings Explained: Let the Age of Dark Begin
“The fire linking curse, the legacy of lords, let it all fade into nothing.”
'Dark Souls II' Ending(s) Explained: Gods Can Also Sin
“Beyond the scope of light, beyond the reach of Dark... what could possibly await us?”
'Dark Souls' Ending(s) Explained: What’s Truth in a Dying World?
“If only I could be so grossly incandescent!”
‘Eldest Souls’ Release Trailer Showcases Gameplay of the ‘Dark Souls’-Inspired Title
Face off against the Old Gods and were-deer.
'Dark Souls' Biggest Legacy Is Not Difficulty, It's Worldbuilding
It’s not about the “Git Gud” after all.
'Dark Souls' Bosses, Ranked
When “Prepare to die” really means “Prepare to learn, adapt, and overcome.”