The feature film adaptation of God of War has been in development for a long time now, but the project got a boost this summer when screenwriters Patrick Melton and Marcus Dunstan were hired to rewrite the project’s script. The duo doesn’t have much experience in the action genre, having cut their teeth on horror fare like Saw IV, V, VI and Feas, but Guillermo del Toro recently brought them onto his massive scale monster movie Pacific Rim to do some script polishing. That work likely helped them land the God of War gig, and they’ve now spoken up a bit about their approach to the popular property.
For those unfamiliar with the source material, the God of War game series centers on a Spartan warrior demigod named Kratos who takes on mythological beasts during his quest to free himself from the control of the gods. Melton and Dunstan recently talked about their script for the film, revealing their grounded approach to the story, how they plan to introduce Kratos to audiences, beefing up the villain and more. Hit the jump to see what they had to say.
Universal Pictures has brought on screenwriters Patrick Melton and Marcus Dunstan to rewrite the video game adaptation God of War, per Heat Vision. Melton and Dunstan are best known for writing four installments in the Saw series (IV, V, VI, and Saw 3D), and most recently had a hand in the script for the breast-enhanced Piranha 3DD. For those unfamiliar with the source material, the God of War game series centers on a Spartan warrior demigod named Kratos who takes on mythological beasts during his quest to free himself from the control of the gods.
Their horror resume infers that we’ll be seeing a fairly faithful adaptation of the game (God of War isn’t lacking in darkness or violence), and the scribes also did some touch-up work on Guillermo del Toro’s Pacific Rim. We’ll have a better idea of how God of War will end up once a director is attached, but hiring Melton and Dunstan to handle the script is an intriguing start. Charles Roven and Alex Gartner. Hit the jump to watch a trailer for the most recent installment of the game.