Duncan Jones’ Warcraft adaptation is set to begin filming in Vancouver early next year, so we should be getting casting confirmations and an official synopsis in the next few months. In order to tease out some information, Blizzard Entertainment released some concept art images and non-specific plot info during their BlizzCon 2013 convention. Along with Jones, Oscar-winning special effects supervisor Bill Westenhofer (Life of Pi, The Golden Compass) was on hand to talk about the film. Hit the jump to take a look at the concept images and to find out a bit more about the videogame adaptation. Warcraft is scheduled for a December 18, 2015 release date.
News out of BlizzCon 2013 comes courtesy of Kotaku. First up, let’s take a look at what Jones and Westenhofer had to say about Warcraft. The director commented on his reaction to reading the script for the first time, saying it wouldn’t work because it focused too heavily on the human Alliance. Now, however, “It’s about both sides. It’s going to be red and blue.”
Although Jones was mum on just how they’ve decided on for casting, we do know that Warcraft will tell “the story of Anduin Lothar versus Durotan, Human and Orc heroes from the original real-time strategy games.”
“It’s been hard to find an actor who looks like Durotan,” said Jones. “Every time I meet an actor I just try to squish his face.”
Westenhofer, who admitted to being a player as far back as the alpha-testing days in 2004 and owning a level 90 Mage, spoke about the Orcs as human actors in make-up, not CGI. After comparing the film’s tone to that of Ridley Scott’s Gladiator, he commented on the props, saying, “The swords that are being built are the biggest swords a human being can wield.”
Sounds good so far! Head over to Kotaku for more from the convention, or go to BlizzCon’s site to check out their livestream. Below, you’ll find the concept art from the film that was presented at the convention: