Microsoft Removes Restrictions from Xbox One; No Longer Requires Check-In to Play Games Offline; Allows Sharing

     June 19, 2013

xbox-one-xb1-console-slice

At E3, Sony basically dropped the mic and walked away.  Microsoft had fumbled horribly with Xbox One by telling gamers that the system would need to check-in online every 24 hours just to play games offline, and that gamers were restricted the buying, selling, and loaning of used games.  Meanwhile, Sony responded thusly when promoting the PlayStation 4.

Now Microsoft has done the only thing they could do: relent.  Microsoft president of interactive entertainment Don Mattrick has announced that they’ve listened to the complaints, and basically let Xbox One operate the same way as the Xbox 360.  It was a necessary change to get Microsoft back in the game, but will it be enough?  Each system will have exclusive titles, but Xbox One will still cost $100 more than PlayStation 4.  The trade-off is a system that brings in Kinect and also tries to replace your cable box.  If that’s worth it to you, click here to pre-order the Xbox One.  Hit the jump for Mattrick’s announcement, which includes a list of all the changes the company has made to the Xbox One.

xbox-one-kinect-controllerVia Xbox.com [I’ve put the changes in bold]:

Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.

For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.

Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.

You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:

An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console — there will be no regional restrictions.

These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.

We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.

Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.

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