Collider

Steven Waynick-

Steven Waynick

  • 16
    articles

About Steven Waynick

Steven Waynick is a Feature Game Writer at Collider. Since picking up Mario 64 as a child, he's been enamored with gaming as a medium and delights in discussing games as much as playing them. He lives in St. Charles, IL where he plays games, guitar, and refuses to stop eating pasta.

Latest Articles

League-of-Legends-Roles
metroid-dread
Why 'Metroid Dread's Shorter Runtime Is Its Biggest Strength

Great things come in small packages.

scary-video-games
7 Horror Video Games to Play in the Dark This Halloween

Let's just hope there isn't something lurking in the dark with you!

Ghost-of-Tsushima-Ending-Explained
'Ghost of Tsushima' Ending Explained: Blurring The Lines Between Good and Evil

No clear-cut guidelines of morality found here.

nioh-stance-system
'Nioh's Stance System Was a Fantastic Evolution for Soulslike Games

A whole new way to swing your swords.

mass-effect-wasteland-binary-morality
bloodboorne-darksouls
Why 'Bloodborne' is Better Than 'Dark Souls'

The student has become the teacher.

soulsborne-games
Why the 'Soulsborne' Games Should Consider an Easy Mode

How much control should players have over their own experience?

pathologic-2
'Pathologic 2' Is Miserable and That’s the Point

A game that dares to ask its players to sacrifice their very enjoyment

league-of-legends
League of Legends: Fewer New Champions, More Reworks

With so many new champions, some veterans are being left in the dust.

hades-difficulty
How 'Hades' Succeeds by Making Failure the Point

Defeat is merely the bedrock of future victories

skyrim-remaster
Do We Really Want Another ‘Skyrim’ Remaster?

How much is too much of a good thing?

monster-hunter-stories-2
Why ‘Monster Hunter Stories 2’ Has One of the Best Turn-Based Combat Systems In Years

A battle system that relishes in letting the player make decisions is always welcome.

Cruelty-Squad
a-short-hike-1
'A Short Hike' Asks, Do All Games Need to Be Violent?

How does a game remain engaging when there are no enemies to fight?

far-cry-3-ending
‘Far Cry 3’ Ending Explained: Turning a Tourist Into a Monster

A look back at the game that turned the 'Far Cry' series into a household name.