Nintendo has now updated their Switch Online platform to include Super Nintendo games. They’ve had games from the original Nintendo Entertainment System for the last year, but now you can play classic games from the company’s 16-bit era. If, like me, you grew up with a Super Nintendo, you’re probably eager to dive right in and know just where to start. But since the Super Nintendo is almost thirty years old, younger players may not know where begin with SNES games. For those gamers, I’ve provided a brief guide of five games you should try out from the initial batch of 20 games. While Nintendo has said they’ll continue to add games (add Chrono Trigger you cowards), here’s what you should play from the ones that are currently available.

Super Mario World

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Image via Nintendo

One of the first games ever released for the Super Nintendo remains one of its best. It’s telling that you could arguably say that Super Mario World is the best Mario game ever made and people wouldn’t look at you like you’re crazy. Sure, you might get into it with people who argue for Super Mario Bros. 3 or Super Mario 64, but it’s difficult to deny the impact Super Mario World had on the franchise and platformers as a whole. While you don’t have SMB3’s wide array of power-ups, you can now keep one in reserve. You may not have warping to a new world, but there are plenty of levels with more than a single way to reach the end. What makes Super Mario World so much fun, aside from the colorful visuals and terrific music, is that it invites you to keep peeling back the levels to find your own path. It’s the kind of game where you’re left wondering, “Sure, I could hit the goal post, but maybe if fly under it…”

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Image via Nintendo

Even the (rightfully) celebrated The Legend of Zelda: Ocarina of Time is, in some ways, just a 3D version of A Link to the Past. The story has Link being thrust into the adventure and basically going between two worlds—his home, which is relatively normal, and a dark world. The two worlds affect each other, and as you acquire more tools, the world expands. If you got into Zelda with the open-world Breath of the Wild, you may find A Link to the Past a bit basic, but I think its charm is undeniable. The game also never feels slow, instead inviting you to go exploring and cementing the foundations of a Zelda game. Want to find some heart pieces? Go for it. Need another bottle before pursuing the next dungeon? All you. You’ll find it remarkably freeing for a 16-bit era game.

Super Mario Kart

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The Mario Kart games have gotten brighter and more colorful since the series debuted on the SNES, but there’s something to be said for the original. It’s not that it’s the “best” Mario Kart necessarily, but it certainly offers a lot to people looking for a challenge. On the higher difficulties, rival drives can basically turn their super powers on and off (it’s disconcerting watching Luigi become invincible as he inches towards you), and there is rubber-banding. That’s not to mention a complete lack of guardrails. Being great on Rainbow Road in Mario Kart 8 Deluxe is all well and good, but talk to me when you’ve mastered it in Super Mario Kart.

Super Mario World 2: Yoshi’s Island

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Image via Nintendo

Here’s the best tip I can provide for Yoshi’s Island: don’t expect a regular Mario game. If you go into it thinking that it will be anything like Super Mario World, you’re going to be disappointed. The Super Mario World 2 is just branding. Nintendo wanted to launch a Yoshi franchise, but they were worried people may not be interested if it was just the little green guy on his own, so they put Mario in the title. Yes, Yoshi and his pals are carting around baby Mario, but this game and its gorgeous, playful setting are wholly Yoshi. The gameplay is completely different, but it’s a lot of fun on its own merits. Basically, just pretend the game is only called “Yoshi’s Island” and you won’t waste a moment comparing it to Super Mario World.

Star Fox

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This game kicks my ass, and yet I still think it’s a lot of fun. Once you get the hang of it, you can look past the basic graphics (although they were cutting edge at the time) and appreciate that there’s a solid gameplay beneath the 3D-esque look. Like most games of the 16-bit era, Star Fox doesn’t hold your hand in the slightest. You figure it out by playing it, and then you just kind of find a rhythm. I don’t know if current gamers have the patience for a game like the original Star Fox, but I like that it’s a little more on the challenging side and it offers you different levels of difficulty as you try to make it to the end. But be warned: You will find yourself cursing out poor Slippy after you die for the 90th time.

Super Metroid

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Image via Nintendo

To be perfectly honest, I’m not a huge fan of the original Metroid. The difficulty curve is simply too steep for me to ever really get into the swing of it. Super Metroid, on the other hand, is series perfection. I love the way the power-ups slowly keep allowing the world to get bigger, and retracing my steps to find a new area never feels like a hassle. The game also feels like it’s being fair with the player, offering save points, health-recharging, and a wide assortment of weapons. The Metroid series has always been among Nintendo’s best, and yet the company never gives it the same level of respect they show to Mario or Zelda. When you finish Super Metroid, you’ll always wonder why Samus doesn’t get the same amount of adoration.